Tuesday 8 November 2011

week 03

infographics:

This infographic represents information about a tradeshow. The important aspects of it to me are the way it talks about defined layout spaces and peoples movement through them. It also talks about a whole series of different types of ways you can section off spaces, which would be useful in setting out my idea of additional spaces within an already existing space. If this were to be transitioned into a realtime 3D space, the way I would do it would have it set up as a real tradeshow centre. Within this, there would be all the different types of booths, and as you move near one, information about the booth type would be displayed on a HUD. AI could be used to walk around the space, showing how people interact in the different areas, allowing the person experiencing it to understand the benefits of one setup over the other.


This image is not a real infographic, but it was posted on the website, and I thought it was particularly relevant to my idea, so I chose it anyway. It is a long exposure photo of a small cleaning robot with an LED ontop, taken over a night in a guys bedroom. To me, this looks just like a representation of people moving throughout a space. It shows how we tend to stick to outer edges, unless we have a purpose for crossing a room. It also shows how once a useful path has been established, it is used over and over again.

If I were to translate this into a 3D environment, I would use a glowing particle effect to trace the movement paths of players and AI alike. These would show their paths, and fade slightly with time, allowing you to see the most recent paths. This would allow you to get an understanding of a rooms usage patterns, as well as the way people treat moving throughout the room. A more advanced use for this would allow you to redesign a room to change how people interact with it, or to better suit your idea of how it should be used. This would be especially useful in a business, where you could redesign a room to force people to move past certain goods.


This infographic explains the science behind the idea that sitting down for long periods of time is bad for your health. Putting this idea into a 3D environment, I would use it as a simulation for a day in a business man. Throughout the simulation, you would be sitting and standing, moving around. These different actions would all effect your health bar. Standing would be neutral, walking slowly increase it, while sitting would be negative and slowly decrease it. As an addition to this, sitting would have three different positions, like in the infograph, forward, upright and backwards. These would all effect the player differently, as described in the graphic.

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